new NPC(username, avatarURL [, id])
        A player object representing a non-player. It makes sense I
promise. This represents a Player in the game, that is not attached to a
real account. Serializable.
    
    
    
    
    
    
        Parameters:
| Name | Type | Argument | Description | 
|---|---|---|---|
| username | string | The username to show for this npc. | |
| avatarURL | string | The url (or fake url) of the image to use as the player's avatar. | |
| id | string | <optional> | Id to assign, if a valid id is not provided, a random id will be generated. | 
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Extends
Members
- 
    avatarURL :string
- 
    
    The URL to the discord avatar of the User.Type:- string
 - Inherited From:
- Overrides:
- Default Value:
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		- ''
 
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- 
    bleeding :number
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    How many days has the player been wounded.Type:- number
 - Inherited From:
- Overrides:
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    dayOfDeath :number
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    The day at which the player last died in the game. Only a valid number if the player is currently dead. Otherwise a garbage value will be available.Type:- number
 - Inherited From:
- Overrides:
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- 
    id :string
- 
    
    The id of the User this Player represents.Type:- string
 - Inherited From:
- Overrides:
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- 
    <constant> isNPC :boolean
- 
    
    Always true.Type:- boolean
 - Default Value:
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		- true
 
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- 
    kills :number
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    The number of players this player has caused to die.Type:- number
 - Inherited From:
- Overrides:
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    living :boolean
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    Is the player still alive.Type:- boolean
 - Inherited From:
- Overrides:
- Default Value:
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		- true
 
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- 
    name :string
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    The name of this Player.Type:- string
 - Inherited From:
- Overrides:
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- 
    nickname :string
- 
    
    The nickname for this user usually assigned by the guild. If the user does not have a nickname, this will have the same value as `name`.Type:- string
 - Inherited From:
- Overrides:
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- 
    rank :number
- 
    
    The current rank of the player in the game.Type:- number
 - Inherited From:
- Overrides:
- Default Value:
- 
		- 1
 
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- 
    settings :object
- 
    
    Custom settings for this user associated with the games.Type:- object
 - Inherited From:
- Overrides:
- Default Value:
- 
		- {}
 
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- 
    state :string
- 
    
    The current player state (normal, wounded, dead, zombie).Type:- string
 - Inherited From:
- Overrides:
- Default Value:
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		- normal
 
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    username :string
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    Equivalent to `this.name` for compatibility.Type:- string
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    weapons :object.<number>
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    The weapons the player currently has and how many of each.Type:- object.<number>
 - Inherited From:
- Overrides:
- Default Value:
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		- {}
 
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